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Recent updates

Alpha 0.10.0
1
This release focus on usability and interface, including an overhaul of card inspection. Main changes are: Fix camera and card tweens not converging on low FPS...
3 files
Alpha 0.9.0
This is a major balancing relase together with a new tile set! The main changes are: Armor cards can only absorb damage up to a certain limit Experience gain is...
3 files
Alpha 0.8.0
1
This release includes a series or bugfixes, balancing, and, more importantly, an improved character selection screen with complete information on the species an...
3 files
Alpha 0.7.0
This release features inert objects which you can destroy, interact with, and play cards on! The highlights include: Control hints are now context sensitive Add...
3 files
0.7.0 delayed
For the next update, we are planning to include some significant changes to the kinds of world objects the game can handle. That, added to some real-life setbac...
Patch 0.6.1
This minor patch includes the following upgrades to the game: Highlight current turn's creature when it's not the player Lots of code clean up "Fast" cards now...
3 files
Alpha 0.6.0
1
In this major alpha release, we focused on improving the graphics and sound of the game. There is still a long, long way to go, but hopefully we maneged to enri...
3 files
Patch 0.5.1
This is patch adds many usability changes that better express gameplay events in the game, including: The camera now focuses on who is taking the current action...
3 files
Topic
Last post
Error gamestates/user_turn.lua:39: gamestates/user_turn.lua:206: attempt to index local 'card' (a nil value) Traceback [...
started by xyncht Apr 10, 2020
2 replies
163 views