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Backdoor Route
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Devlog
Alpha 0.10.0
November 02, 2020
by
Kazuo256
1
This release focus on usability and interface, including an overhaul of card inspection. Main changes are: Fix camera and card tweens not converging on low FPS Add control hints for settings and packl...
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Alpha 0.9.0
October 02, 2020
by
Kazuo256
This is a major balancing relase together with a new tile set! The main changes are: Armor cards can only absorb damage up to a certain limit Experience gain is now slower so the power curve lasts mor...
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Alpha 0.8.0
September 14, 2020
by
Kazuo256
1
This release includes a series or bugfixes, balancing, and, more importantly, an improved character selection screen with complete information on the species and background you choose! These and other...
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Alpha 0.7.0
August 14, 2020
by
Kazuo256
This release features inert objects which you can destroy, interact with, and play cards on! The highlights include: Control hints are now context sensitive Added a new faction for game elements: "ine...
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0.7.0 delayed
August 01, 2020
by
Kazuo256
For the next update, we are planning to include some significant changes to the kinds of world objects the game can handle. That, added to some real-life setbacks, will delay our release at least two...
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Patch 0.6.1
July 16, 2020
by
Kazuo256
This minor patch includes the following upgrades to the game: Highlight current turn's creature when it's not the player Lots of code clean up "Fast" cards now indicate that property with a "fast-forw...
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Alpha 0.6.0
June 25, 2020
by
Kazuo256
1
In this major alpha release, we focused on improving the graphics and sound of the game. There is still a long, long way to go, but hopefully we maneged to enrich the experience further =). Another bi...
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Patch 0.5.1
June 12, 2020
by
Kazuo256
This is patch adds many usability changes that better express gameplay events in the game, including: The camera now focuses on who is taking the current action Spending focus plays a little explosion...
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Alpha 0.5.0 released!
May 28, 2020
by
Kazuo256
Back to biweekly schedule! ;) This release is a major step: monsters can now finally use cards! This adds a lot of interesting possibilities and makes the game more "symmetrical" in the sense that you...
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Patch 0.4.1
May 14, 2020
by
Kazuo256
1
This rather bulky patch to v0.4.0 makes two major improvements to Backdoor Route : Performance improvements in field-of-vision algorithms! Tutorial hints when you first play the game! Hopefully, this...
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Alpha 0.4.0 released!
April 24, 2020
by
Kazuo256
2
This is the fourth alpha release of Backdoor Route . As you can see, we aim to release alpha versions more often (hopefully every other week). This release includes: You now always have a full hand o...
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Patch 0.3.1
April 16, 2020
by
Kazuo256
1
Patch release 0.3.1 - a minor bug fix update: Fixes late-game monsters not dropping their packs Fixes ESCAPE not exiting settings menu Disable controls menu Source code abailable on GitHub. You can ex...
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Alpha 0.3.0 released!
April 09, 2020
by
Kazuo256
1
#release
This is third alpha release of Backdoor Route , but the first release here on itch.io.This release includes: Win condition! You can now actually finish the game. Re-worked UI New focus mechanics New...
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